Wednesday, August 25, 2010

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New Xbox 360 Slim has a small evolution ... blocked ...

Looking more closely at the architecture of New Xbox 360 Slim discover something different and innovative. Microsoft has replaced the duo CPU - GPU with a single chip that contains both.
In practice, it has integrated into a single processor or CPU that GPU.Questo procedure was made possible by the use of a 45 nm manufacturing process that allowed the construction costs and the need to sink much lower.

The new processor heats less and is more efficient and stable than the last.
Moreover, the communication between the CPU and the GPU is made directly, without passing through an architecture FSB (Front Side Bus) is typical of commonly used PC platforms. This allows the system to exchange data more quickly and thus be more efficient.

The curious thing is that NOT make the new lending over the old Xbox, MS has added a curious FSB chip called Replacer which basically simulates the operation of the FSB .. in practice this measure is used to slow the processor's new Xbox ...

Beyond the curious fact (although it is easy to see why such a choice), this could be the basis for the architecture of future Xbox .. who knows that Microsoft wants to give us a surprise next year ...

Monday, August 16, 2010

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Review: The Secrets of Monkey Island - Special Edition (iPhone, XBLA, PSN, Steam)

I am here to write a review of a masterpiece of the golden days of the 16-bit .. is a great honor for me .. I think gamers are just not familiar with this stone cornerstone of adventure games point and click. From veteran
(ahime.. Time begins to be felt ...) I remember when I could play in its original form on the glorious Amiga. (Then was released for Amiga, Atari ST and the first PC game).


When I saw the special edition I could not resist and I took the iPhone ... what to say ... still spectacular!
The special consists of the original game is completely redesigned, with modern graphics and colorful.
also changes the user interface, now the various possible actions for objects scattered in different environments, they appear directly on the icon on the pointer, but to get access to all controls and complete inventory need to select the only two fixed icons placed on the screen. In this way the whole screen is dedicated to the environment and our Guybrush (in the original screen was divided into two parts, showing the upper and lower action with the controls to be conducted and inventory).

adventure original sound wave they had spoken with voiceovers. The music (strictly Midi) were well orchestrated .. special version has been included in the dubbing speech (in English) while keeping the subtitles (in Italian) and the music has been remixed and riorchestrate ... the result is wonderful!
last gem, iPhone can switch between the special version to the original 80's and vice versa! Amazing to see how a graphic that today would be called that, at the time was the best we could have ...

Monday, August 2, 2010

How To Fix Scratches On Black Table

Conclusions (partial): Killzone2 (PS3)

If Xbox 360 can boast an exclusive like Halo 3 in a position to pull behind a row of huge fans and players online, responds with Killzone PS3. A futuristic FPS
only for the Sony world. Killzone 2 was the first game to show the potential of the PS3 machine with 3D graphics, very deep, beautiful lighting effects and particle and a very high FPS.

I recently completed the campaign solo, played on Veteran was a good challenge. Elite mode (unlocked after completing the Veteran version) is be too difficult, or better than the veteran but not too much in some places the number and coriacità enemies is so high as to be almost frustrating game!

In fact, the veteran mode is definitely the best because the enemies are not invulnerable, but provide a good level of IA to render them dangerous (perform combo attacks and strategies effective enough).
The story unfortunately is not up to other titles of the same type (first Halo), even Resistance has, in my opinion, a story deeper and more articulated.
But other than that the game turns out to be pretty damn funny.

The biggest surprise was the discovery of Killzone 2 multiplayer ... well here from the best of .. rather be honest it seems that the real core business is just the online multiplay.
The game modes are many and offers a very advanced career. As they increase career you can access various game profiles (Physician, Sniper, Sapper, ETCC.) Each with its own unique characteristics and abilities, in turn, unlocked by completing various tasks.

The infrastructure is solid and well done on the internet by providing a page with a summary of its activities, and this a little wink of the eye to the system but to be honest Halo Killzone is better, more articulate and deep. By offering all types of statistics (character most used, most used weapons, badges etc conquered ..).

During the various modes (classes from DM reworked version of CTF, S & D and Sniper), you can create small groups (teams) within their team and carry out attacks combined. All this is obviously a great run through voice chat system.

arenas basic but is 6-7 on the PSN store can be cheap acqustare other maps. In general, the maps are very elaborate, multi-level and above all HUGE! Able to better manage arenas with 32 players.

Consignments are never boring and the matchmaking system works very well with waiting times kept to a minimum.
Really nice, almost an addiction!